Audio has been data mined from the PSX NTSC-U version of Grandia, and converted using VGMStream.
Grandia used a custom Sony VAB/VAG variation for it's short-form audio.
This submission features the raw-converted audio without ADSR-mixing, so some sounds may be cut short or sound incorrect.

To comply with The Sounds Resource guidelines, duplicates have been added as a separate submission.
Any maps that feature duplicate sounds are listed below, as "[original] -> [duplicate]".

07 - New Parm/Church:
	- 3C10_03.wav -> Dupe_14.wav
	- 3C10_04.wav -> Dupe_107.wav
	- 3C10_05.wav -> Dupe_108.wav

07 - New Parm/Shared:
	- Foley_00.wav -> Dupe_11.wav
	- Foley_01.wav -> Dupe_91.wav
	- Foley_03.wav -> Dupe_15.wav
	- Foley_04.wav -> Dupe_16.wav
	- Foley_05.wav -> Dupe_17.wav

07 - New Parm/Shop:
	- 3C08_00.wav -> Dupe_18.wav

07 - New Parm/Town:
	- 3C00_00.wav -> Dupe_01.wav
	- 3C00_03.wav -> Dupe_24.wav

07 - New Parm/Underground passage:
	- 3C58_05.wav -> Dupe_03.wav
	- 3C58_06.wav -> Dupe_19.wav
	- 3C58_07.wav -> Dupe_20.wav